Category:Runic Laws

Runic Laws are a specific set of skills used by Rune Knights that affect all combatants for as long as they're active.

Runic Laws cannot be Purged and remain active until toggled off.

Activating a Runic Law only costs MP (and not stamina) and costs your turn, but having one active will decrease your MP Generation by a flat 20% (which stacks).

De-activating a Runic Law can be done by using the skill again. This, however, will not use up your turn.