Warrior

Warrior
The Warrior is a base class which can focus on offensive, defensive or crowd control (CC) aspects, according to the specialization the player chooses. The resource shared by all of the class’ branches is “Will”.

Some branches of the Warrior class have weapon limitations (example: a Duelist cannot use a 2-handed hammer) while others may learn their skills off of weapons (skill learning system of Final Fantasy Tactics).

The use of further resources falls under the category of Buff-based skills (cannot use skill X if buff Y is not active) and does not imply additional bars/specifications.

Some skills may be weapon blocked (no impaling with a hammer [unless the caster is 83 levels above target]).

Class-Specific Resource
Will is a resource which serves both as a secondary HP and a secondary Stamina bar; if one of the main bars is fully depleted, then the Will bar will serve as the resource.

Example 1: Warrior has 100 HP and 100 Will points; Warrior is inflicted 150 damage points; The warrior will then lose 100 HP and 50 Will points; If both HP and Will are not 0, the warrior does not die. Example 2: Warrior has 100 Stamina points and 100 Will points; Warrior uses a skill that requires 150 Stamina points; The warrior will then spend 100 Stamina points and 50 Will points; As long as the Warrior has enough Will Points to cover the wanted skill’s cost, he may use it.

The means by which Will is naturally increased/depleted varies according to the branched class.

For the Berserker Will is gained when the enemy is damaged or severely CC’d. May gain a burst of Will if he spends too many turns without being able to act (hard CC’d). Depletes Will if he/she does not perform aggressive actions, is soft CC’d (disarmed, etc) for many turns in a row.

For the Guardian Will is gained for successfully blocking off enemy attacks and by protecting the ally (even if he does not block). Will is depleted if the Guardian performs aggressive actions that are not counters and if the ally is dealt damage above «X» points. Will may be used as a primary cost for some skills as well as be lost when using them.

Subclasses
A fuckton of 'em

Skill List
(21 Linhas [20 Skills] por defeito) A skill list só deve conter skills da Class/Subclass em questão e não de subclasses da class/subclasse atual. (I.e., Hunter só pode ter Hunter, não pode ter Acrobat).

Skill Tree
Descrição breve das caraterísticas da Skill Tree, aqui.


 * incluir link para uma página da skill tree, não é importante, por agora*

Other Information
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